Joystiq has a nice, in-depth rundown of Project Gotham Racing 3. This is one of the titles for the XBox 360 that I’m seriously hanging out for. PGR’s simulation-level physics and photo-realistic graphics, combined with the fantastic Kudos system gameplay makes for a fantastic game experience with near infinite replayability.
It looks like Microsoft and Bizzare are aiming for PGR3 to showcase the power of the XBox 360 Live system. Online Kudos points will help to match you with like-skilled players, plus if you’re one of the elite few, you may make it onto Live TV:
The Heroes Channel—which I touched on yesterday—provides you with viewing access to the Top 50 racers in the world (on Live). If you’re watching a race you can hop in and out of the perspectives all of the cars that are racing, utilizing the different view modes and camera options available. The Heroes Channel has tested up to 300,000 viewers watching a single race.
The XBox Live system is one thing that seems to be continuously overlooked in any comparisons between the 360 and its presumed competitor, the Sony PS3. Sony’s online attempts with the PS2 were absolutely woeful, and there is no indication that things will get any better with the PS3. Sony attempted to run the online system using their own servers, meaning anyone not in the USA or Europe had to endure heinous lag. There is also no matching system to speak of.
In comparison, Microsoft have had effectively one huge beta test with the first revision of XBox Live. The matching system (especially with Halo’s ranking system) is first-rate. The XBox’s ability to act as a server means you can easily find a locally hosted game, and built-in voice communication is the icing on the cake.
The way I see it, Microsoft has a huge base to build on, whereas Sony is effectively starting from scratch. Not to mention the 6 month ++ head start Microsoft will have to build a subscriber base. If you think that online play is not a big deal for next-gen gaming, then think again.